#pragma once
#include "../../Ode.h"

namespace Skill
{
	namespace Ode
	{
		namespace Joints
		{
			public enum class DJointType{
				None = dJointTypeNone,
				Ball = dJointTypeBall,
				Hinge = dJointTypeHinge,
				Slider = dJointTypeSlider,
				Contact = dJointTypeContact,
				Universal = dJointTypeUniversal,
				Hinge2 = dJointTypeHinge2,
				Fixed = dJointTypeFixed,
				Null = dJointTypeNull,
				AngularMotor = dJointTypeAMotor,
				LinearMotor = dJointTypeLMotor,
				Plane2D = dJointTypePlane2D,
				PR = dJointTypePR,
				PU = dJointTypePU,
				Piston = dJointTypePiston
			};
		}
	}
}